Enemy Drops: Pikit are no longer eligible for dropped items due to a vanilla bug where a failed steal can overwrite the assigned drop.
Standard Mode: Reworked spawn refills to be more generous for enemy drop modes.
Customizer: Added item_pool_adjust section to apply additive/subtractive deltas to the base item pool rather than replacing it entirely.
Multiworld: Fixed a generation crash when beemizer is active and pottery is enabled. Pot locations are now properly filled with same-player items when the MW limit is hit even when beemizer has replaced native pot items.